One of the goal since the beginning of the game was to have a very simple core mechanics. We have established that this mechanic will be the ability to push blocks. These ones will move until they hit a wall or an obstacle. In this video, I go around and…

A lot of people ask me how I started making video game or how I got into Unreal Engine. It all started when I saw the Kite Demo trailer that Epic Games did back in 2015 that showed off the capabilities of the Engine. It amazed me how it good…

I did a follow-up video to my last weeks' video about my experience at Playtest night #2 Again, I improved the visuals because I wanted to test the mix of puzzles and story-telling. The reaction was positive. Intro Scene One of the first issue was that the door opening at…

I'm currently wrapping up things to be ready for my 2nd public playtest event at GamePlay Space. I decided to share what have been going through my mind and the process I went through during November. The Grand Block Odyssey is a puzzle game with story elements. October October was…